VECTION BUILDER, The Roman Baths, Bath, 2010–2012

Vection-Builder used agent-environment interaction as an auto-generative composition system for audio visually demonstrating felt_space as a dynamic spectrum alive with three-dimensional effects polarised within a field of forces. Participation and improvisational reciprocal action was facilitated through an experimental capture and relay system that was natively adjustable and tuned to the site controlling the parameters of audio-visual mirroring/cueing paradigms in terms of calibrating the sensitivity and dynamic range of feedback genesis, evolution and rest.

The form schema for Vection-builder consisted of three elements (i) participant interaction or affect agents, (ii) the xenomorphic space as causal field, and (iii) a co-operative system of audio-visual feedback loops for which a computer, prepared Microsoft Kinect sensor, eye tracking device and bio feedback system served as automatic attention capture device with real time sequencing and sampling, allowing direct forms of communication between the situated engagement and reverberating series of endogenous mirroring.

The project involved live participation and technical support from PerceptionLab: Detmolder Schule für Architektur und Innenarchitektur, Germany, whose specialist knowledge in eye-tracking and biofeedback systems, enabled me to create the performative event as a medium to simultaneously receive, transmit and observe agent-environment interaction.

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Special thanks to: Bath Heritage Services, PerceptionLab, David Strang.

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THIS IS WHERE WE ARE, Tate Modern, 2016

SIGNAL TRANSDUCTION, Lichtturm Solingen, Germany, 2016

THE BIRTH OF MEMORY, The Place, London, 2016

SPACE INTERFACE, Weithorn Galerie, Düsseldorf, 2015

OPEN STATE, Tokyo Art Centre, Japan, 2015

THE MIRROR BLUR, Plymouth City Museum / TATE, 2015–2016

ERGOTIZED SPACE, Academy of Arts, Berlin, 2014

ILLEGAL ARCHITECT FILM SCORE, London, 2013

ASYNCHRONOUS PERCEPTION, Lucerne, Switzerland, 2013

180° TRAUMA, Military Hospital, Germany, 2012

THE BOOK OF REVELATION, interpretative studies, 2004–

PSYCHOTROPIC SPACE & CAUSAL ENVIRONMENTS, 2011–

DRAWING, NOTATION, MAPPING & DIAGRAMS, 1996–

OVERLAID REALITIES, Cabinet Peninsula Arts, Plymouth, 2010

JURASSIC CHALLENGE, Dorset, 2004

3D SOUNDSCAPES, 2 Marsham Street, London, 2000

PERFORMATIVE SPACE, London, 1996–2007